What Does AccelByte Do?

    Learn about what AccelByte does, their services, and key information.

    What Does AccelByte Do?

    Name: AccelByte

    Headquarters: Bellevue, WA, United States

    Employees: 201-500

    AccelByte is a software company that provides a comprehensive white-label backend platform for game studios to develop, publish, and operate games-as-a-service. AccelByte enables studios to manage core online game services—such as user accounts, matchmaking, leaderboards, cross-platform play, and in-game progression—across multiple game titles and platforms.

    Their platform is designed to help studios of all sizes implement features typically found in large-scale, AAA games, without the need to build and maintain complex backend infrastructure from scratch. AccelByte's offering supports cross-platform integration, allowing players to move seamlessly between different devices and even between different games from the same studio.

    AccelByte positions itself as a one-stop-shop for online game services, leveraging deep experience in large-scale game service operations. Their technology is built from the ground up to support scalability, reliability, and flexibility for modern game development needs.

    Who Uses AccelByte?

    AccelByte serves a range of game developers and studios looking to launch and operate online games efficiently. Notable customers include:

    • Raid Base
    • Volition
    • AEXLAB
    • Striking Distance Studios
    • 1047 Games
    • Build a Rocket Boy
    • Dreamhaven
    • Theorycraft
    • Stray Bombay
    • Krafton

    These clients reflect AccelByte’s focus on supporting both established and emerging studios in the games industry.

    How Was AccelByte Started?

    AccelByte was founded by a team with significant experience in engineering, business operations, and commercial strategy within the gaming and technology sectors. Key founding team members include Anggoro Dewanto (Engineering), Brian Hu (BizOps & Strategy), Chrissy Palombo (Human Resources), Ed Smith (Commercial), Jamie O'Flanagan (Business Development), Joseph Yan (Engineering), Jun Lie (Engineering), Philip Tossell (Engineering), Raymond Arifianto (Engineering), Rob Schoeppe (Commercial), Shin Hamanaka (Business Development), and Tony Fu (Engineering). Their collective expertise has shaped AccelByte into a platform that addresses the technical and operational challenges of modern game studios. Learn more about their story on their About page.

    What Makes AccelByte Different?

    AccelByte stands out by offering a fully featured, white-label backend solution purpose-built for games-as-a-service. This allows studios to maintain full control over their player experience and data while accessing advanced features like cross-platform progression and game title crossover—capabilities that are traditionally reserved for the largest studios.

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